🌍Land generation

For its land generation, Squadland uses various proven technologies paired with real topographic data in order to give both a fantasy and a real touch to the players.

Each land in Squadland is an NFT that holds both topographical and topological variables.

Topological variables

The basis of the game is the real map.

The map is composed with several perlin noise maps, which are procedurally generated maps used in games such as Minecraft. Each layer of map will represent attributes, biome types or quality.

Topographical attributes

(More to come...)

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